Pinochle Rules: How to Play Partnership Pinochle, Step by Step

Pinochle is a four-player partnership game played with a 48-card deck. Partners bid for the right to name trump, pass each other cards, score points for combinations called meld, then take tricks for more points. The first team to 1,500 wins. This page covers the whole game, with a printable meld chart and a hand scored from start to finish.

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Pinochle at a glance

The deck and card order

A pinochle deck has only six ranks, and two copies of each card. In every suit the cards rank, from high to low:

A · 10 · K · Q · J · 9

The 10 ranks above the King; that surprises almost everyone the first time. When two identical cards are played to the same trick, the one played first wins.

Counters: the Aces, 10s and Kings are worth points when you win them in tricks (10 each). Queens, Jacks and 9s are worth nothing in tricks.

The deal

Deal all 48 cards, a few at a time, so that each player has 12. The deal moves one seat to the left (clockwise) after each hand, and the player to the dealer’s left bids first.

Bidding

How much to bid? Add up the meld in your hand for the suit you’d choose as trump, add what you expect to take in tricks (often 100 to 150 for a team with long trump and some Aces), and allow something for the cards your partner will pass you. Bidding is also a conversation: when your partner bids, they are telling you they have meld.

Naming trump and passing cards

  1. The bidder names the trump suit.
  2. The bidder’s partner passes the bidder four cards, face down.
  3. The bidder then passes four cards back. They can be any four, even cards just received.

The other team doesn’t pass. Good cards to pass to a bidder are trumps (especially ones that complete a run) and Aces. A bidder passes back cards that don’t fit their meld and won’t win tricks.

The meld chart

After passing, everyone lays down their meld, the combinations below, and each team adds up its total. A card can count in one meld of each kind (runs and marriages; pinochles; “arounds”), so the Queen of spades can be part of a pinochle and of queens around at the same time.

MeldCardsPoints
Run (family)A, 10, K, Q, J of trump150
Run with an extra King or Queena run plus a second K or Q of trump190
Run with an extra King and Queena run plus a second K and Q of trump230
Double runboth of each run card1,500
Royal marriageK and Q of trump40
MarriageK and Q of another suit20
Nine of trump (dix)each 9 of trump10
PinochleQ♠ and J♦︎40
Double pinochleboth Q♠ and both J♦︎300
Aces aroundone Ace of each suit100
Double aces aroundall eight Aces1,000
Kings aroundone King of each suit (all eight: 800)80
Queens aroundone Queen of each suit (all eight: 600)60
Jacks aroundone Jack of each suit (all eight: 400)40

If the bidding team’s meld is so low that even every point in the tricks (250) couldn’t make the bid, the hand isn’t played: the bidding team loses the bid, and the other team scores its meld.

Playing the tricks

The bidder leads the first trick. Each player in turn, to the left, plays one card. Whoever wins a trick leads the next, until all 12 tricks are played.

  1. Follow suit if you can.
  2. If you can follow suit, you must play higher than the card currently winning the trick if you’re able, even if your partner is winning it.
  3. If you can’t follow suit, you must play a trump, and a higher trump than any already played if you’re able.
  4. Only if you have neither a card of the suit led nor a trump may you play any card.

The highest trump wins the trick. If no trump was played, the highest card of the suit led wins. Of two identical cards, the first one played wins.

An example: hearts are trump. West leads the K♠. North has the A♠ and the 9♠: North must play the A♠, because it beats the King. East has no spades but has hearts: East must trump. South, with no spades, must play a heart higher than East’s if South has one.

Scoring a hand

A hand, scored from start to finish

  1. North wins the bidding at 300 and names spades as trump.
  2. South passes North four cards, including the A♠ and a 10♠; North passes four back.
  3. Meld: North has a run in spades (150) and a pinochle (40) = 190. South has aces around (100). North and South: 290. East and West: West has queens around (60), East a marriage in clubs (20) = 80.
  4. North and South need 300 − 290 = just 10 from the tricks.
  5. They take 170 trick points; East and West take 80.
  6. North and South score 290 + 170 = 460. East and West took counters, so they keep their meld: 80 + 80 = 160.

If North and South had taken only 0 trick points, they would have had 290, short of 300: set, and −300 on their score.

Tips for beginners

Other ways to play

Pinochle words

Common questions

Is the 10 higher than the King in pinochle?

Yes. The order in every suit is A, 10, K, Q, J, 9.

How many cards are in a pinochle deck?

48: two of each A, 10, K, Q, J and 9 in all four suits. Double-deck pinochle uses 80 cards with no 9s.

How many cards do you deal in pinochle?

12 each in four-handed pinochle.

What is a run in pinochle worth?

150. With an extra King or Queen of trump it’s 190, with both 230, and a double run is 1,500.

Can a card be used in two melds?

Yes, if the melds are of different kinds: the Q♠ can be in a pinochle and in queens around. It can’t be in two marriages.

Do you have to beat your partner’s card?

In the traditional rules used here, yes: you must play higher than the winning card if you can, even when it’s your partner’s. Some families don’t play it that way.

What happens if you don’t make your bid?

Your team is set: you score nothing for the hand, and the amount of the bid is subtracted from your score.

How many points are there in the tricks?

250: 24 counters at 10 points each, plus 10 for the last trick.